You can put custom tilesets into one or more subdirectories to keep them separate from the game's tilesets. This can be used to place fences or other tiles adjacent to building walls.Īdded support for loading tilesets from subdirectories of the Tiles/ and Tiles/2x/ directories. Tiles in layers named X_AboveLots are drawn above lots (buildings). This is used for things such as adding random seat cushions and detail textures on brick walls.Īdded "Show Lot Floors Only" option to the View menu. The 32-bit version of WorldEd seems unable to load all the tilesets due to high memory usage, displaying ? for some tiles.īuildingEd: made the rooms combobox wider to avoid eliding text in dropdown menu.ĭisabled the tileset search filter when there are no tilesets.įixed crash right-clicking in the tileset view when there is no tileset.īuildingEd: forbid adding more than 8 floors.įixed graphics corruption in BuildingEd tile view when OpenGL rendering is turned off.Īdded editor for overlays on non-container tiles.
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